Computer generated graphics
19Jan06
I’ve been working on these photo-realistic images in my 2nd year computer generated graphics course. Each image is based on a real world scene.
Computer graphics modelling and rendering
I examined the original scenes, noting down measurements and taking photographs, before translating these into a 3D model of the environment within 3D Studio Max. Producing a realistic image employs 4 core disciplines; accurate modelling, realistic texturing, appropriate lighting and precise rendering. The perfect simulated image is a result of getting all four of these things right. The scene with the red door is my favourite, the lighting and modelling are particularly good.
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